Credits & Attributions

Acknowledging the amazing artists and resources that help bring Mystic Valley to life

🎨 Sprite Assets

Mystic Valley uses a combination of purchased assets, free resources, and custom-made sprites. As a former traditional oil painter, I have a deep appreciation for the talented pixel artists whose work helps bring this world to life. While I create some pixel art myself and modify purchased assets to fit the game's vision, the majority of the beautiful art you see comes from dedicated pixel artists who deserve full credit for their work.

Character Sprites

Artist: [Pending]

License: Commercial Use

Main character and NPC sprites

Crop Sprites

Artist: [Pending]

License: Commercial Use

Various vegetables and plants

Tile Sets

Artist: [Pending]

License: Commercial Use

Ground, grass, and path tiles

UI Elements

Artist: Custom Made

License: Original Work

Health bars, mana bars, inventory slots

Modified Assets

Artist: Various (modified)

License: Commercial Use

Purchased assets adapted to fit the game's style

Note: This page will be updated as assets are purchased or created. I believe in properly crediting all artists whose work contributes to this project.

🛠️ Tools & Resources

Unity 2D

Game engine powering Mystic Valley

unity.com

Visual Studio Code

Primary code editor for C# development

code.visualstudio.com

Aseprite

Pixel art editor for custom sprites

aseprite.org

GitLab

Version control and project management

Self-hosted at 10.10.10.190

📚 Learning Resources

Special thanks to these resources that have helped me learn game development:

🎵 Audio (Planned)

Audio implementation is planned for future development. This section will be updated with music and sound effect credits when audio is added to the game.

💝 Special Thanks

To everyone who has provided feedback, suggestions, and encouragement during development. Game development is a journey best shared with a community!