🎨 Sprite Assets
Mystic Valley uses a combination of purchased assets, free resources, and custom-made sprites. As a former traditional oil painter, I have a deep appreciation for the talented pixel artists whose work helps bring this world to life. While I create some pixel art myself and modify purchased assets to fit the game's vision, the majority of the beautiful art you see comes from dedicated pixel artists who deserve full credit for their work.
Character Sprites
Artist: [Pending]
License: Commercial Use
Main character and NPC sprites
Crop Sprites
Artist: [Pending]
License: Commercial Use
Various vegetables and plants
Tile Sets
Artist: [Pending]
License: Commercial Use
Ground, grass, and path tiles
UI Elements
Artist: Custom Made
License: Original Work
Health bars, mana bars, inventory slots
Modified Assets
Artist: Various (modified)
License: Commercial Use
Purchased assets adapted to fit the game's style
Note: This page will be updated as assets are purchased or created. I believe in properly crediting all artists whose work contributes to this project.
🛠️ Tools & Resources
GitLab
Version control and project management
Self-hosted at 10.10.10.190
📚 Learning Resources
Special thanks to these resources that have helped me learn game development:
- Brackeys - Unity tutorials (YouTube)
- Code Monkey - Advanced Unity patterns
- Unity Documentation - Official Unity guides
- Game Programming Patterns - Robert Nystrom's book
- r/Unity2D - Reddit community for help and feedback
🎵 Audio (Planned)
Audio implementation is planned for future development. This section will be updated with music and sound effect credits when audio is added to the game.
💝 Special Thanks
To everyone who has provided feedback, suggestions, and encouragement during development. Game development is a journey best shared with a community!